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Asking For Trobils | Worker Placement Strategy Game | 2-7 Players

Asking For Trobils | Worker Placement Strategy Game | 2-7 Players - Main image
$28.8 $45 In stock

Category: Game

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Number of Players: 2-7
Age Group: 12+
Time to Play: 60-90 Minutes

Rid the galaxy of Trobils and be a hero!

Asking for Trobils is a worker-placement board game where the player is trying their best to rid the star system of Trobils (space pests). You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done.

Players start with one ship, placing it at various locations to gather resources that will allow you to trap Trobils. But just one ship may not be enough, so you can fly through a wormhole to create two or even three ships to help you gather resources.

You can make connections to gain more resources or hang around the local Riffraff. Send pirates, bounty hunters, or gangsters out to make areas rougher for your opponents, or enhance locations for everyone by sending out traders and courtesans.

For every Trobil card you capture, you gain victory points. The player with the most points at the end wins! 

Contents:

- Rulebook


- Circular Game Board


- 32 RiffRaff Cards


- 20 Tribal Cards


-8 City Cards


- 12 Riff Raff Stands


- 48 Connection Cards (Chipboard)


- 40 Orange Crystals (Plastic)


- 40 Ore Crystals (Plastic)


- 8 Ship Cards


- 18 MegaTraps (Chipboard)


- 42 Space Slugs (Chipboard)


- 42 Space Carrots (Chipboard)


- 42 Traps (Chipboard)


- 60 Credit Tokens (Chipboard)


- 28 Ship Miniatures (Plastic Miniature)


- 8 Resource Tokens (Chipboard)


Game Asset Downloads

> High Resolution Photos
> Sell Sheet
> Rulebook

Customer Reviews (5.0 / 5 · 5 reviews)

Lily ★★★★★

Got a full table of seven going and it stayed snappy the whole way, no one was waiting around bored. The worker placement is simple enough that my brother who never plays games picked it up in one round, but there's still enough blocking and timing to keep it tense. 60-90 minutes is accurate, we fin

Ryan P. ★★★★★

Played this with just two of us and it still worked great, which is rare for a worker-placement game. Turns move fast enough that the 60-90 minute window on the box is actually accurate. The artwork keeps everyone at the table laughing.

Richard Y. ★★★★★

Even with our usual group of five, the whole table stayed locked in for the full ninety minutes, and the 2-7 player range means we can finally pull it out on quiet two-player nights too. The worker-placement turns are tight enough that every choice feels like a real decision, but it never bogs down